A little town

A little town

This weekend I’ve optimized the chunk management code and added the ability to save your world. I’m still using the Painterly textures because I haven’t had the time to design my own textures.

A fun way to test the saving feature is creating something nice. When you exit Oemfoeland and fire it up again, your world is waiting for you in the state you left it. As you can see in the screenshot, it works!

Things that are on my list for the coming weeks:

  • A real random world with interesting features
  • Make this run in your browser
  • Player physics (collision detection, walking, jumping…)
  • Some gameplay elements from my original MyWorld idea
  • Movable/fallable blocks from the old Oemfoeland 5

Leave a Reply

Your email address will not be published. Required fields are marked *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>