This weekend I’ve optimized the chunk management code and added the ability to save your world. I’m still using the Painterly textures because I haven’t had the time to design my own textures.
A fun way to test the saving feature is creating something nice. When you exit Oemfoeland and fire it up again, your world is waiting for you in the state you left it. As you can see in the screenshot, it works!
Things that are on my list for the coming weeks: